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certified ophthalmic technician exam review manual certified ophthalmic technician exam review manual

Groups Discussions Quotes Ask the Author Let me ask you a few questions. - Are you afraid of spending time playing the game, only t Let me ask you a few questions. - Are you afraid of spending time playing the game, only to have it be wasted and ineffective? - Are you afraid of playing a class that you won’t enjoy? - Do you want to hit level 50 as fast as possible, and not read a bunch of fluff? - Do you want to know the best character build for your play style. But here's the kicker: There's NO secret behind any of it. Well, this book was written to debunk some of the most common and harmful myths, and teach you what you really have to do to get a character you love, a class you enjoy, and reach level 50 (VR10). To see what your friends thought of this book,This book is not yet featured on Listopia.With no game guide put out by the ESO brand, this was pure gold. And it was nice to hear about games fitting in with life. There are no discussion topics on this book yet. Leveling up a character can be difficult, this guide will help you to level up your character in an efficient way and explain everything in great detail. I will showcase what you have to do, give appropriate stats and will tell you what kind of skills you need to prioritize and have on your bars all the time. The guide will touch on the most important things that you need to know to make your character good and efficient, after this guide you should have a good base understanding of some of the skills and the class itself. Assign your first skill, go to Daedric Summoning in the class skill lines and activate the Summon Unstable Familiar, this pet will help you fight and the good thing about it is, that it also sometimes takes aggro of mobs so it kind of tanks for you. You will receive buff food, make sure to activate it by double clicking on the food, you will see that your character stats increase.

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You will also receive some training gear parts, make sure to use the armor and weapon, training trait on gear will increase your experience gain, you can find more information on how to increase experience gain in my Power Leveling Grind Guide. You will receive two additional Skillpoints, make sure to choose a skill from each of your Class skill lines. You should now have the following skills on your active bar: Summmon Unstable Familiar Crystal Shards Mages’ Fury Once you have all three skills slotted you will start gaining experience for all those abilities on your active bar and their specific skill lines. Remember, like I explained in the New Player Beginner Guide, skills start gaining experience the moment you place them on your active skill bar. Your next step is to find a Destruction and a Restoration Staff while you are exploring, questing and killing monsters. The moment you slot a Destruction or Restoration Staff and kill one monster while you have one of the weapons slotted, the Skill lines for each of those will become available and you can start leveling them up. They will both be at level 1. What you want to do now is, once you have a skill point go to the Destruction Staff or Restoration Staff skill line and unlock the first skill in there and place the skills on your bar slot 4 and 5. Once they are placed there both the Destruction Staff and Restoration Staff skill line will start leveling up. This will increase your character stats by a lot and this will also make your sustain a lot better. Witchmother’s Brew Drink Increase Health, Magicka and Magicka Recovery Can be used at any level Not that expensive in the guildstore Training Gear You want to get as much training gear as possible because you will level up a lot faster. If you want to check out all the experience boost options available I recommend checking out my Power Leveling Grind Guide.

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If you are already in a guild, ask a guild member of yours to craft you some training gear: 5 Light Armor level 10 with training trait. 1 Heavy Armor level 10 with training trait. 1 Medium Armor level 10 with training trait. 1 Destruction Staff for level 10 and level 15 with training trait. 1 Restoration staff level 15 with training trait. (will be used later). Training Gear picture Mages Guild, Fighters Guild and Undaunted The most important thing that you must not forget is to acquire the Fighters Guild, Mages Guild and Undaunted Skill-line when you enter the start town. In my Fighters Guild, Mages Guild, Undaunted Video I showcase one example on how to get those skill-lines. All you need to do is talk to the right person and you will get a quest. Those three skill lines are also leveled up in different ways. Undaunted: To level you need to complete dungeon achievements Fighters Guild: To level up you need to kill Undead and Daedra Mages Guild: To level up you need to gather lorebooks Mundus Stone When you have the chance, make sure to get your first Mundus Stone as soon as possible, this will increase your character stats by a lot. You can find the Lover Mundus Stone in the first zone of your alliance, the Mundus Stone will increase your penetration and thus your overall damage will be better. This will include: 3 Skillpoints 3 Attribute Points Horse Dungeon Finder access Battlegrounds access Cyrodiil access Now you can use that horse to travel around faster. Make sure to feed the horse at a stable every day if possible, so you can increase the speed, stamina or weight capacity. The Dungeon Finder will allow you to queue for normal dungeons, I do recommend waiting a bit more tho because with level 10 the normal dungeons are quite difficult. You will also get Battlegrounds and Cyrodiil access with level 10.

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Level 10 Reward Level 10 Skill Setup With level 10 we want to make sure to have all our 3 class skill lines slotted in combination with one Destruction Staff and Restoration Staff skill, that way we can level up 5 skill lines at the same time. Make sure to swap out skill on the go, because once you leveled up a skill and the morph of it, you can choose something else to slot there. Note: From here on I recommend swapping out fully leveled abilities and morphs, so you can level up new skills as well when you unlock them. Just make sure that you have an ability of each Skill-line slotted, otherwise the Skill-line will not level up. What is morphing? Each base ability has two morphs which you can choose from. For example Nr.1 we morph the Crystal Shards base ability to the Crystal Fragments morph, and each morph adds different new funtions to the base ability. Skill bar level 10: 1. Crystal Shards Morph to Crystal Fragments (if possible) 2. Summon Unstable Familiar Morph to Summon Volatile Familiar (if possible) 3. Lightning Form Morph to Boundless Storm (if possible) 4. Wall of Elements Morph to Elemental Blockade (if possible) 5. Grand Healing Morph to Healing Springs (if possible) Once we reach a high enough level, we can also slot an Ultimate, this will allow us to have one flexible slot to keep swapping out abilities to level them up. Level 15 Level 15 will teach you the last piece of the big puzzle, weapon swapping. After this point here you should know most of the basics, you might not be able to perform most of the mechanics yet, but at least you should have the knowledge if you followed this Magicka Sorcerer Beginner Guide and the New Player Beginner Guide. From here on I will mostly guide you through the skill setups that you should slot to level up as much skills as possible and still maintain good damage and survivability. Level 15 Milestone Reward In this milestone reward you can choose a weapon of your choice.

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If you already have a Destruction Staff, make sure to select a Restoration Staff, if you do not have a Destruction Staff yet (which should not be the case) then choose the Destruction Staff. The reason why they give you a second weapon is, because now we can actually weapon swap. This allows us to fill another skill bar with abilities. Make sure to slot the second weapon on the second weapon slot which should now be unlocked. However, keep in mind, you only get experience for the active skill bar when a monster dies. So if you have your first skill bar active and a monster dies, you will only gain experience on that bar. Level 15 Skill Setup With reaching level 15, we should now be able to set up our most basic setup for single target damage. We also now should have our first Ultimate slotted. We also now have two bars available, so we can fill two bars if we want to. However, I will place the most important skills on our “frontbar” and the less important skills on the backbar. I do recommend that you learn to weaponswap as fast as possible as this becomes a very important feature later in the game. Also keep in mind that skills like our Volatile Familiar have to be slotted on both bars to stay activated when we weapon swap. Our main single target ability is “Crushing Shock” (Morph of Force Shock). Weave Light attacks between each Crushing Shock. Crushing Shock also interrupts enemies that are channeling an attack. Area of Effect damage is our Blockade of Elements and the Volatile Familiar. Make sure to have a Destruction Staff on the frontbar and a Restoration Staff on the backbar. Overload is now our Ultimate, it is a toggle Ultimate. Activate it to use it, click it again to deactivate it. Your next non-Ultimate ability cast within 3 seconds costs 10 less. Casting a Magicka ability has a 35 chance of causing your next Crystal Fragments to be instant, deal 66 more damage, and cost 50 less Magicka.

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Enemies hit while casting are interrupted, set Off Balance, and stunned for 3 seconds. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost deals less damage, but grants damage shields and immobilizes Chilled enemies. Blockade of Storms sets Concussed enemies Off Balance. The familiar's attacks deal 127 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing 211 Shock Damage every 2 seconds for 10 seconds to enemies near him. The final pulse will stun all enemies hit for 3 seconds. The familiar remains until killed or unsummoned. Morph effect You summon a volatile familiar. Light Attacks become lightning bolts, dealing 1555 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 1399 Shock Damage. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants Major Expedition for a brief period, increasing your Movement Speed 30 for 4 seconds. This way we will gain experience when we kill a monster or finish a quest for all of them. So in total we gain experience for 5 different skill-lines. We do have two Destruction Staff skills slotted, which means we will gain more experience for this skill-line compared to others, because two skills gather experience at the same time for this skill-line. Level 20 Skill Setup From here on you should already have a fully playable character with your skill setup. Now it is just leveling up skills and skill-lines. Complete quests, level up Mages Guild, Fighters Guild, Undaunted etc. Character Stats Skills Here is the recommended setup. You will see that some skills are twice on your bar. Most people will still have a lot of issues weapon swapping in combat. Therefore I made sure that most important skills are on the frontbar to use and level up. Its arrival deals 1506 Shock Damage and stuns enemies for 3 seconds.

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The atronach zaps the closest enemy, dealing 753 Shock Damage every 1 second. Boundless Storm also gives you more resistance so you take less damage and applies speed buff to your character. Important Passives Keep gathering Skyshards and do zone quests or storyline quests to get more skill points. That way you can unlock very powerful passives from your light armor tree. Keep adding more and more passives to the list as soon as you can unlock them. Remember, keep swapping out skills from different skill-lines, that way you will always level up different skill-lines and skills. Also swap out skills that you do not need often with other ones to also level them up. Keep in mind, by the time you hit max level or even 160 Champion Points you will still be working on maxing everything out, it is a very long process. An ally standing within the nexus can activate the Conduit synergy, dealing 1506 Shock Damage to enemies around them. With level 40 you should have access to the Surge skill that will heal you while doing damage. If you can already morph it, make sure to use the Power Surge morph, to also gain Major Sorcery. While active, dealing Critical Damage heals you for 2550 Health. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. Each attack restores 1161 Magicka. Light Attacks become lightning bolts, dealing 1606 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 1446 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. You will notice that not all Skill-lines are leveled up. Do not worry, that is normal. Keep doing what you have been doing till all the Skill-lines reach level 50. It will take quite some time to level all of them up and level up all the morphs to level 4. Your next step is the Magicka Sorcerer Beginner Build CP 160.

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In that guide I will also talk more about specific sets and skills, so you can understand why we use certain abilities. Your next goal is to focus on that build and get 160 Champion Points. This will not take that long because you get Enlightenment, so you will gain Champion Points at an accelerated pace. While active, activating a Critical heal causes the ability to heal you and your allies around you for 2550 Health. This effect can occur once every 3 seconds. Also applies Minor Magickasteal to the enemy for 23 seconds, causing you and your allies to restore 168 Magicka every 1 second when damaging them. Alcast is part of the Class Representative Program and a Stream Team Partner, both officially supported by ZOS. Alcast has been playing The Elder Scrolls Online since the Beta and has knowledge of all types of classes and builds in the game. Alcast also publishes videos on Youtube, live streams on Twitch and for personal updates you can always check out his Twitter. If you want more information about Alcast you can also check out his About Me Page.

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vement Guide Litany of Blood Achievement Guide Ancestral Tombs Hunter Achievement Guide Sets Tank Sets Healer Sets Magicka DPS Sets Stamina DPS Sets New Moon Acolyte Set Trial-Arena-Dungeon Trial Guides Maximize Damage Mitigation in Trials Kyne’s Aegis Trial Guide Sunspire Trial Guide Cloudrest Guide Asylum Sanctorium Guide Halls of Fabrication Guide Maw of Lorkhaj Guide Sanctum Ophidia Guide Hel Ra Citadel Guide Aetherian Archive Guide Dungeon Guides DLC Dungeon Stone Garden Guide Castle Thorn Guide Icereach Guide Unhallowed Grave Guide Lair of Maarselok Guide Moongrave Fane Guide Frostvault Guide March of Sacrifices Guide Depths of Malatar Guide Scalecaller Peak Guide Fang Lair Guide Bloodroot Forge Guide Base Game Dungeon White Gold Tower Guide Imperial City Prison Guide City of Ash II Guide Tempest Island Guide Spindleclutch I Guide Spindleclutch II Guide Vateshran Hollows Arena Vateshran Hollows Arena Guide Beginner 1 Bar Magicka Sorcerer Blackrose Prison Arena Blackrose Prison Guide Maelstrom Arena Maelstrom Arena Veteran Guide Beginner 1 Bar Magicka Sorcerer Beginner Easy Werewolf Build Maelstrom Arena Gameplay Dragonstar Arena Dragonstar Arena Guide Crafting Antiquities System Full Antiquities Location List Antiquities Grind Guide Easy Fast Gold Farming Build Easy Gold Farming Guide Crafting Writs Guide Jewelry Crafting Guide Jewelry Crafting Leveling Guide Alchemy Guide Provisioning Guide Enchanting Guide Glyph List Blacksmithing Guide Clothing Guide Woodworking Guide Transmutation System Guide Fishing Guide Fashion Skins Showcase Polymorph Showcase Sets with Visual Special Effects Outfits Mage Outfits Knight Outfits Barbaric Outfits Skeleton Polymorph Guide Cadaverous Assassin Polymorph Guide Other Alcast PC Specs My Addon List Unlock FPS Cap Guide Increase Performance In ESO Champion Points Calculator Elder Scrolls Online Webstories Corsair Virtuoso RGB Wireless Archive Search for: Templar Builds for ESO Welcome to the Templar build section of the website.

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Here you can find all the Templar builds for the Elder Scrolls Online. The Templar can be played as a damage dealer, a healer or a tank. They perform well in a group or a solo setting, depending on how you set up your build. The Templar builds that you can find here focus on optimizing your setup as much as possible, that way you can really perform as good as possible on your Templar. Sometimes gear can be hard to acquire depending on the build you want to use, that is why I made sure to always include three different setups, the best in slot, advanced and a beginner setup. Nonetheless, I would always recommend getting the best setup like described in the build, to completely optimize your setup. Please keep in mind that combat changes occur all 3 months in the Elder Scrolls Online, therefore it is possible that certain sets will change for your Templar. The Meta Templar builds have a very cookie cutter approach and rely heavily on other group members. The builds below have a good balance between damage, survivability, healing and movement. Everything you need to get through ESO alone. Of course, you can also use these solo builds in a group, especially useful in random groups. Solo Magicka Templar Build Solo Stamina Templar Build PvP Solo Templar Builds The PvP Solo Templar builds do have both a Cyrodiil and a Battlegrounds setup. You can play with these builds alone, but it is recommend to always join a group to increase your odds of survival. They introduce you to the Templar class and give you a good starting point for your adventure in ESO. From this chapter of the guide, you learn what types of activities await you, after you have reached that level and how this relates to the issues raised previously. There are three main categories to choose from, and they differ in terms of playing style (the mage, the rogue and the warrior).

Of course, there is nothing to prevent you from allotting points of the other classes over to your own, but this will equal wasting them. Each main tree has skills for each of the classes, which is why it is best to familiarize yourself with them, before you make your decision. Below, you can find a complete list of skills, their requirements and detailed descriptions: The Warrior (orange) - It corresponds to the general improvement of statistics of the fighter and the tank. Skill trees focus, mainly on increasing health and expanding survivability in the battlefield. The fighter's skill tree comprises The Lord, The Lady and The Steed The Mage (blue) - It corresponds to the general improvement of statistics of the healer and the mage classes. Skill trees focus, mainly on increasing the pool of the available mana, decreasing mana cost of individual skills and on offensive skills. The mage's tree comprises The Ritual, The Atronach and The Apprentice The Thief (green) - It corresponds to the general improvement of statistics of the rouge and the archer classes. These skill trees focus mainly on increasing and better management of stamina. The thief's skill tree comprises The Shadow, The Lover and The Tower Shadow Elfborn Increases critical damage from magic and it increases healing abilities by 1 per each point of the skill. Blessed Increases healing abilities o 1 per each point of the skill. Spell Erosion Ignores 1 of the opponent's defense against magic per each point of the skill. Vengeance Grants critical hit from magic, after three magic attacks have been blocked. This skill becomes available after you have attained 12 points of the tree. Spell Precision Increases chance of critical hit from magic by 12. This skill becomes available after you have attained 30 points of the tree Foresight Reduces the mana cost of the next spell by 80, after you drink any potion. This skill becomes available after you have attained 75 points of the tree.

Arcane Well Grants a 20 of opening the arcane well, after you kill an opponent, which regenerates 1308 mana points to you and to all your allies, within the radius of 2.5m. The Atronach Bow Expert Increases damage dealt with light and strong attacks, while using bows, by 1 per each point spent. Blade Expert Increases damage dealt with light and strong attacks, wit hone and two handed swords, by 1 per each point spent. Staff Expert Increases damage dealt with light and strong attacks with destruction staves (elemental) and increases healing by 1 per each point spent. Retaliation After each strong attack that you block, you receive a 30 bonus to damage dealt with the next attack. Riposte While blocking an attack, you reflect 1776 of damage dealt by the attacker. This effect may take place every 5 seconds. This skill becomes available after you have attained 30 points of the tree. Butcher Light and strong attacks deal 5 more damage, to opponents with less than 25 health points left. Tactician You knock your opponents off balance, after each successful dodge from their attacks. This skill becomes available after you have attained 100 points of the tree. The Ritual Precise Strikes Increases critical damage dealt by 1, per each point of the skill. Thaumaturge Increases damage from poison, disease and magic, by 1 per each point spent. Mighty Increases damage from physical attacks by 1 per each point spent. Opportunist Increases damage dealt by your attack, after each spell you successfully interrupt, by 15. This skill becomes available after you have attained 10 points of the tree. Perfect Strike Increases the chance of a critical hit, by 12. Exploiter Increases damage dealt to opponents that have been knocked off balance, by 10. Last Stand You receive a blessing that increases the energy inflow, by 3 points per second, if you have less than 20 of your health points. This effect can occur every 20 seconds.

This skill becomes available after you have attained 120 points of the tree. The Steed Medium Armor Focus Increases defense factor by 1 per each tree point that you spend, while wearing 5, or more, elements of medium armor. Spell Shield Increases defense against magic attacks, by 1 per each tree point that you spend. Invigorating Bash You receive a 20 chance of instantaneous regeneration of 437 health points, after hitting the opponent (shield bash or weapon shove). Phase After each dodge, the statistic of the magic resistance armor rises by 510 points for 3 seconds. Shield Expert It increases the statistic of the armor and defense against magic, by 75, while wearing a shield. Reinforced While blocking, you receive thorns that deal 969 damage points to the opponent, every 10 seconds. This skill becomes available after you have attained 120 points of the tree. The Lady Thick Skinned Decreases damage taken from DoT (damage over time) effects, by 1 per each skill point spent. Light Armor Focus Increases statistics of the armor, while wearing 5 or more elements of a light armor, by 1 per each tree point that you spend. Hardy Decreases damage taken from poisons, diseases and magic, by 1 per each skill point spent. Spell Absorption You instantly regenerate 2677 mana points, after you have taken damage from ice, fire, magic, earth and electricity. It regenerates mana to the amount of 30 of your maximum health level, after you have taken damage from void magic. This effect occurs every 10 seconds. Resilient You regenerate 75 health points, while taking critical damage. Critical Leech After a successful critical attack, you immediately regenerate 255 health points. This effect occurs once per every 5 seconds. Unchained It decreases stamina cost for skills, after you shake off the effects of stunning, knocking down, staggering, by 80 for 3 seconds. This skill becomes available after you have attained 120 points of the tree.

The Lord Bastion Increases the power of all the effects that absorb damage, by 1 per each point of the tree spent. Heavy Armor Focus Increases statistics of the armor, while wearing 5 or more elements of heavy armor, by 1 per each tree point spent. Nourishing Field Physician Decreases damage that you receive, while reviving a fallen ally, by 15. Infusion Increases the rate of regeneration of the mana pool in the ally that you have revived, by 261 points every 8 seconds. Revival You absorb 7905 points of damage for 5 seconds, after the revival. Determination You absorb 994 points of damage, for 15 seconds after drinking a potion. This skill becomes available after you have attained 120 points of the tree. The Tower Sprinter Reduces the stamina cost of springing, by 1 per each tree point spent. Bashing Focus Reduces the stamina cost of staggering attacks, by 1 per each tree point spent. Warlord Reduces the stamina cost of all the skills used, by 1 per each tree point spent. Ensnare You receive a 33 of decreasing the opponent's speed of movement, after a successful staggering attack. Inspiration Boost Increases the overall inflow of inspiration, by 20. Mara's Gift Your death regenerates the health of all the allies, by 2550 points, within the radius of 8 meters. War Mount Your mount does not use up stamina outside of combat. This skill becomes available after you have attained 120 points of the tree. The Lover Healthy Increases regeneration of health, by 1 per each point spent within the tree. Arcanist Increases mana regeneration by 1 per each point spent within the tree. Tenacity Increases regeneration of mana and stamina, during strong attacks, by 1 per each point that you spend within the tree. Plentiful Harvest You receive a 10 chances of doubling your harvest of natural resources. Synergizer After you activate synergy, you receive a boost to two of your ultimate abilities. Master Gatherer Decreases time to harvest resources, by 50.

Windrunning Increases movement speed by 2. Also, sprinting increases the rate of regeneration of health and mana, by 10. This skill becomes available after you have attained 120 points of the tree. The Shadow Elusive Decreases the duration of all the weakening effects (snare, fear, disorientation), by 1 per each point spent within the tree. Defile Increases the effectiveness of skills that decrease the healing effect, by 1 per each point spent within the tree. Shade Decreases stamina cost of movement, during the effect of hiding and covered, by 1, per each point that you spend within the tree. Fortune Seeker Increases the amount of gold that you find in chests, by 50. Merchant Favored Decreases the cost of repairing the equipment by 10. Treasure Hunter Increases the quality of equipment that you find in chests. Player vs Player After you reach level 50, your character will be developed to a high level. The amount of heath, mana and stamina will not be used up as quickly, and the abilities of your class will surpass those of the lower-level players. You will be able to deal with situations that proved too difficult at earlier stages of the game. Your equipment will be matched to your needs and you will be sure that you are using the best, unique gear available, which will provide you with advantage in the battlefield. Also, reaching the highest level goes hand in hand with mastering your abilities. You will be no longer restricted by your current level. Finding the best combinations of abilities, together with your allies, will provide you with yet another advantage, while fighting for the Emperor's throne. Crafting Also, attaining the highest level includes being able to craft the best equipment available in the game. At this point, you start visiting special forges, where you craft armor that fits magical and powerful sets. Also, you will be finding the more unique materials for your upgrades. Your weapons will be becoming more and more powerful.

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